Jun 16, 2013

PS TUTORIAL - INTERIOR POST PROCESS

The basic steps to adjust the image after rendering
by Sketchup Texture 


Obviously it is not always necessary to use all of the steps explained here because this depends on the type of image that we have to retouch. You will have to evaluate from time to time and do some testing until you get the result that you want to meet 


here's the image BEFORE and AFTER
STEP 1 
 the first thing I lightened the image 
using the function - ADJUST CURVES
DUPLICATE LEVEL TO MAKE THE TEST

 STEP 2 
The aspect that I like least about this image is the patina of yellow which distorts the materials used
observe for example, the white Carrara marble  To correct this aspect   
do we use  THE FILTERS PHOTOS
in this case the best result we get using the blue filter "cold (80)" with a density of 30%
DUPLICATE LEVEL TO MAKE THE TEST
make practice with the use of photographic filters. Do some tests with the different colors, increase and decrease the percentage of the filter, and note the differences !
STEP 3
 at this point it was necessary to correct the exposure to balance the contrast of the scene
we use ADJUST EXPOSURE these sliders are generally to move just just
DUPLICATE LEVEL TO MAKE THE TEST
 STEP 4
 give back brilliance  the scene accentuating a little saturation.
 we use  ADJUST the VIVIDNESS AND SATURATION -
DUPLICATE LEVEL TO MAKE THE TEST
STEP 5 
 Accentuate the light points
 we use FENCING TOOL
GIVE LITTLE SHOTS OF LIGHT IN POINTS INDICATED
DUPLICATE LEVEL TO MAKE THE TEST

Remember that with this tool is a great support to illuminate the scene. With this tool, you can also lighten the shadows and midtones Take the test readjusting the exposure, by changing the values on the toolbar


if we are satisfied with the result, close the levels
and save our image in PNG
 here is the final result
 I hope this little tutorial
you liked it, do the tests, and good Render to all  :D

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